FELITHIAN
FINANCE: For 2 to 7 players. This game is the third in the
Space Baron's (coming to this page soon) series and
has been turned down by 1 game company. I intend to sell it over
the net for a while. Playing time 30 - 45 minutes. There's a deck
of strange stocks and some maneuvers, an interesting playing
board, bluff & guile. Players try to make the corporations in
which they own the most shares become the most valuable. Includes
a stock deck, corporate markers, two dice, galactic credits, a
playing board,rules and a box. Not for sale at this moment.
BATTLING
SPACESHIPS: For 2 to 6 players, playing time 1 hour. This
game has been turned down by 2 game companies, but I like it and
so do many of my friends. So I intend to sell it over the net for
a while. Bear in mind that it is handmade by me so the price is
way above what you would pay for a commercially produced game.
There's a deck of space ship parts that are dealt out to the
players, who then build their space fleet, fight each other,
become a pirate and raid the space lanes, or peacefully carry
cargo. Includes a bag full of tiles, cargo counters, six dice
(the game being played above was at a convention and I added
extra dice), asteroid bases, transit counters,rules and a box.
Not for sale at this moment.
GREEDY
BILLIONAIRES: For 2 to 6 players, playing time 1 hour. This
game has been turned down by 1 game company, but I like it and so
do many of my friends. So I intend to sell it over the net for a
while. Bear in mind that it is handmade by me so the price is way
above what you would pay for a commercially produced game. The
photos are of the prototype, which includes a bell from Parker
Brother's Pit. When I run out of Pit bells, I'll have to order
some over the internet and they won't be orange. The game plays a
tiny bit like monopoly but is really totally different. Players
attempt to accumulate interlocking groups of corporations that
feed off one another so as to avoid paying money to anyone else.
The picture shows plastic pieces from MB's old Easy Money game,
but I've run out of those. So the game I'm selling will include
hand cut cardboard markers, plastic pawns, a mounted game board,
mounted property cards, dice, rediculous money, rules, News
Cards, Earnings Cards, and, of course, the bell. Not for sale at
this moment.
HALFANUTZ:
For 2 to 6 players, playing time 1/2 to 1 hour. My first game
with NO DICE! It's a little bit of can't stop with a lot of other
silly stuff included. Not for sale at this moment.
Ebony & Lavender Dragon Lairds: You'll need to
already have a copy of the MWP game: Dragon Lairds. It
adds New rules, two new clans and the ability to play the game
with 6 or 7 players if you really want to. However, the expansion
makes a three or four player game a lot more fun. The cards are
not perfect and they're almost handmade, but they do the job and
add a lot of cool stuff to the game. For sale at $36 each...
postpaid in the U.S.A.
Moose
Quest: A card game for 2 to 5 players, featuring Koplow Moose
Dice. Has undergone a thorough revision in August and Septermber
2009 and has been greatly simplified. Playing time has been cut
by 1/3. The new edition is now avialable. It features three decks
of cards, rules, a box, dice, and a silly ecology lesson. Not
currently for sale.
Iron Dragon Supplement: You'll need Mayfair's Iron
Dragon game to use this. It adds New rules, new engines, new
ships, encounters, and mercenaries to the game. The game features
a bunch of new locos (which you must cut out with a pair of
scissors), a new ship deck (on prepunched buisness cards), a
Mercenary Deck (also on prepunched buisness cards) and rules for
everything. $36 each... postpaid in the U.S.A.
Colorado
Railroads: I am in the middle of revising this game for a
steadfast customer... so don't order one just now. It is a cross
between 18xx and crayon and a lot of other stuff. Not everything
is on hand so it will take me at least a two months to make one,
so don't expect instant delivery. Not currently for sale.
WHAMGAMMON
A Backgammon variant... boy is it a variant! The pieces do
combat to see who gets sent back to the bar, you can build
fortifications and the Summoner does something really special.
You must provide your own Backgammon Board. (I'm working on one,
but it's not ready yet) Appeared in the Crusader Magazine (winter
2006 edition) from Troll Lord Games. You can buy it from them...
check their website, or buy a very different (less blurry, and
already mounted on cardboard) version from me. Includes counters
(which I have laminated and labouriously cut out) a (2009)
mounted expansion, and rules. Not currently for sale.
.
d You can save postage on multiple item
orders.
My prices are in U.S. Dollars!
I
prefer that you pay by Pay Pal, (my address for that
is:
...
note the "p" after tw) but I will accept Checks and
Money Orders (I won't ship till they clear).
Wisconsin
Residents: I'm sorry, but I'm not currently set up to deal with
you, maybe soon.
My prices keep going up only in
relation to my cost of living.
My address is:
Tom
Wham P.O. Box 721 Lake Geneva Wisconsin 53147
All
prices include Priority Mail or UPS delivery in the United
States. Negotiate with me if you want delivery to another
country.
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